D&D Temple Map Generator

A cult ritual, a desecrated shrine or a high priest who has stopped listening to the god. Roll a temple with a long nave of pews, pillars, two side chapels and a sanctuary raised above everyone else.

Drawing the map…

Pick Paint, Add prop or Remove to edit the map. Keys: N new · D download · G grid · Ctrl Z undo

Size & seed

16–60 squares a side. The same seed, type and size always rebuild the same map.

Export for your table

Map key

A blank grid has no key yet. Paint some rooms and place props, and the read-aloud writer will describe what you drew.

Read-aloud writer

Turns this layout into boxed text to read at the table, plus three tactical hooks. Uses AI; the map itself never needs it.

Quick answer: Press New temple to roll a temple on 5-ft squares: double doors, a nave with pews either side of a carpeted aisle, pillars, two side chapels behind doors and a sanctuary on a dais with the altar and an idol between braziers.

How the temple is laid out

The temple follows the plan of a basilica, the layout most churches and many temples share: you enter through double doors at one end, walk down a central aisle through the nave, and arrive at a raised sanctuary at the far end. Side chapels open off the nave. The generator varies the depth of the sanctuary, the size of the chapels and the number of pews.

Three ways to use this map

  1. The congregation is mid-service when the party bursts in, and the faithful are not all human.
  2. One side chapel has been bricked up for years. Tonight there is light under the door.
  3. The idol is the real enemy; the cultists only hold the candles.

Who lives here? Cultists (CR 1/8) and a cult fanatic (CR 2) for a cult; acolytes (CR 1/4) and a priest (CR 2) for a living congregation; specters or a wight if the temple has fallen. Check the difficulty for your party in the encounter builder, then use the read-aloud writer under the map for boxed text.

Questions game masters ask

How big should a temple map be?

A village shrine fits in about 16 × 20 squares. A city temple or cathedral needs 26 × 32 or more, the default here, so there is room for pews, aisles and chapels.

Can I make an evil temple or cult shrine?

Yes. The layout is neutral: swap the idol for a statue of your dark god, add bones and a trap from the prop list, and use the Eerie or Grim tone in the read-aloud writer.

What is the difference between this and the throne room?

Both are long halls with a dais. The temple adds pews in the nave and closed side chapels; the throne room has a throne, banners and open pillared aisles.

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